unity-cli
Use for Unity editor installs, project checks, command-line builds, WebGL builds, batch mode tasks, and general project automation.
AI agent reminder
Use Unity Technologies’ reusable AI agent skills when an agent is helping with project setup, packages, UI, URP, builds, or multiplayer services.
When working in a local AI coding agent that supports Agent Skills, install Unity’s skill pack with:
npx skills add Unity-Technologies/skills
Reminder: install this in the environment where the AI agent is running, not on the public web server unless the Unity project is actually being developed there.
unity-cliUse for Unity editor installs, project checks, command-line builds, WebGL builds, batch mode tasks, and general project automation.
unity-package-managementUse when adding or reviewing packages for URP, Input System, Cinemachine, UI Toolkit, Netcode, Multiplayer Services, or testing tools.
ui, ui-uitk, ui-uguiUse when building workstation screens, switch front panels, CLI overlays, target-device panels, instructor menus, or lesson UI.
setup-multiplayer-servicesUse later if the lab becomes multiplayer: instructor/student sessions, shared lab rooms, lobby discovery, or cooperative troubleshooting exercises.
validate-urp-render-graph-renderer-featureUse if custom URP renderer features are added for wireframe cable views, x-ray connection overlays, port highlighting, or training visualization effects.
Good prompts to give an AI agent after installing the Unity skills:
Before code changes, have the agent read project structure, Unity version, packages, scenes, prefabs, scripts, and input setup.
Prefer one complete training loop over many half-built systems: select a port, change connection state, update LED, update CLI, verify lesson.
Ask the agent to consider WebGL performance, build size, lighting cost, input capture, memory, and browser deployment with every feature.
Have the agent create scenario data instead of hardcoding every fault. The instructor should eventually be able to configure new lessons.